1D | QC Review Feedback | 2703 & 2706
Men's Pro SLK Waist Shorts 9" Inseam w/ Liner | Classic Cut | 140 GSM Polyspandex 4-Way Stretch
Last Updated: July 23, 2026
QC Review Feedback
OVERVIEW
This section provides quality-control feedback on the master file, with a focus on waistband and pocket setup, artboard spacing, layer-locking practices, and key alignment checks. The goal is to highlight a few targeted revisions while also explaining the review process used to verify the file’s accuracy and readiness. Overall, this is a strong first full master, and the feedback is intended to help refine the file and reinforce a repeatable QC workflow. Review the notes and walkthrough carefully, and use them as a guide for making updates and confirming each element is set up correctly.
STEP-by-STep guide
QC Review Process for the Shorts Master File
1. Start with a quick visual review of the layouts 0:00
- Review the different versions/artboards first before opening anything.
- Check obvious issues at a glance:
- waistband visibility
- pocket spacing
- logo/number placement
- size label placement
- Note anything that looks off, but don’t change anything yet.
2. Check spacing, alignment, and missing placeholders 0:40
- Turn on the waistband if it already exists as a separate panel.
- Make sure the waistband is included and positioned correctly.
- Use a spacer or consistent spacing method so pockets look uniform.
- Verify logo and number placement, especially on longer shorts.
- Confirm branding alignment and size spacing across all versions.
- If a size has no image, use a placeholder like “no image available.”
3. Verify artboard order and version naming 2:24
- Make sure size labels are in the correct order.
- Put YS and YM at the top if that is the intended hierarchy.
- Confirm version naming is correct, including lowercase/uppercase formatting.
- Check that any flipped artwork is actually oriented correctly.
4. Open the file and inspect layer locking 5:37
- Review how the file is locked when it is saved.
- Locking is useful for production, but it can slow down design edits.
- Only lock the layers that should stay fixed.
- Keep editable layers unlocked when the file is still being worked on.
- Make sure key items like client info and locked elements are actually locked.
5. Rebuild spacing by using guides and artboard measurements 10:14
- Use the spacing between existing elements as the reference.
- Create guides to match the distance between panels/artboards.
- Duplicate that spacing consistently across the layout.
- If a section needs more room, adjust the spacing intentionally rather than eyeballing it.
- Keep the artboards aligned so the review process is easier.
6. Reset nudged elements by copying and pasting 15:06
- If multiple elements were accidentally nudged, don’t manually fix each one.
- Copy and paste the correct base elements to reset them.
- This is faster and reduces the chance of introducing new alignment errors.
- Reapply the waistband after resetting the layout if needed.
7. Recreate the header and version structure 17:27
- If the layout is getting too wide, move the header into a more compact arrangement.
- Drop the header into a new row if necessary.
- Align the header left and then lock it again.
- Save the updated version with the correct version number (for example, 0.5 or v5 depending on the workflow).
8. Rebuild artboards for the second and third sections 19:51
- Lock the elements that should not move.
- Use guides to place the artboards in a clean grid.
- Create the second section’s artboards first, then build the third section.
- Keep the artboards grouped and aligned so they are easy to review.
- Make sure the spacing between artboards is consistent across sections.
9. Fix stretched text and preserve typography 40:55
- If text has been stretched, do not leave it distorted.
- Use direct selection to edit the shape or path instead of scaling the text itself.
- Rebuild the text area so the font stays clean and unwarped.
- This keeps the master file production-ready.
10. Verify pocket, sew, and cut layers by turning layers on and off 44:42
- Hide and show layers to inspect the pocket structure.
- Use the cut and sew layers to confirm whether the arrows face the same direction.
- If the arrows do not match, the pocket is likely flipped incorrectly.
- Check each size/version individually.
- If something looks wrong, work backward to identify which layer or duplicate caused the issue.
11. Rebuild missing pocket pieces and correct layer placement 59:28
- If a pocket, sew line, or cut line is missing, add it back manually.
- Make sure each pocket has the correct sew and cut components.
- Move items into the correct layer group:
- sew
- cut
- Use copy/paste into the correct layer to avoid rebuilding from scratch.
- Confirm the pocket structure by toggling visibility again.
12. Confirm arrow direction and reflection consistency 01:09:23
- Check that all reflected pieces face the correct direction.
- Use hover indicators and arrow direction as the main verification method.
- Left/right pieces should consistently point the same way across the file.
- If one side looks off, compare it against a known-correct piece.
13. Align registration marks and player information 01:10:52
- Use registration bars to establish alignment.
- Line up the marks using guides and edge references.
- For player information, align the symbols without moving the clipping mask or clipart.
- Move the symbol inside the mask, not the artwork container itself.
- Keep left/right color coding consistent so the correct side is easy to identify.
14. Final QC summary and workflow guidance 01:43:50
- This is the first full master, so the overall work is strong.
- The main goal is to verify and clean up the file before production.
- Once the base structure is correct, bring back the remaining elements:
- waistband
- pockets
- liner
- Lock finished headings and stable elements so they do not shift.
- The file may be marked as failed for QC, but the work is still a very good first pass.
- Use the same process on the backside to keep height and alignment consistent.