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1D | QC Review Feedback | 2703 & 2706

Men's Pro SLK Waist Shorts 9" Inseam w/ Liner | Classic Cut | 140 GSM Polyspandex 4-Way Stretch


Last Updated: July 23, 2026


 

QC Review Feedback


OVERVIEW

This section provides quality-control feedback on the master file, with a focus on waistband and pocket setup, artboard spacing, layer-locking practices, and key alignment checks. The goal is to highlight a few targeted revisions while also explaining the review process used to verify the file’s accuracy and readiness. Overall, this is a strong first full master, and the feedback is intended to help refine the file and reinforce a repeatable QC workflow. Review the notes and walkthrough carefully, and use them as a guide for making updates and confirming each element is set up correctly.


STEP-by-STep guide

QC Review Process for the Shorts Master File

1. Start with a quick visual review of the layouts 0:00

  • Review the different versions/artboards first before opening anything.
  • Check obvious issues at a glance:
    • waistband visibility
    • pocket spacing
    • logo/number placement
    • size label placement
  • Note anything that looks off, but don’t change anything yet.

2. Check spacing, alignment, and missing placeholders 0:40

  • Turn on the waistband if it already exists as a separate panel.
  • Make sure the waistband is included and positioned correctly.
  • Use a spacer or consistent spacing method so pockets look uniform.
  • Verify logo and number placement, especially on longer shorts.
  • Confirm branding alignment and size spacing across all versions.
  • If a size has no image, use a placeholder like “no image available.”

3. Verify artboard order and version naming 2:24

  • Make sure size labels are in the correct order.
  • Put YS and YM at the top if that is the intended hierarchy.
  • Confirm version naming is correct, including lowercase/uppercase formatting.
  • Check that any flipped artwork is actually oriented correctly.

4. Open the file and inspect layer locking 5:37

  • Review how the file is locked when it is saved.
  • Locking is useful for production, but it can slow down design edits.
  • Only lock the layers that should stay fixed.
  • Keep editable layers unlocked when the file is still being worked on.
  • Make sure key items like client info and locked elements are actually locked.

5. Rebuild spacing by using guides and artboard measurements 10:14

  • Use the spacing between existing elements as the reference.
  • Create guides to match the distance between panels/artboards.
  • Duplicate that spacing consistently across the layout.
  • If a section needs more room, adjust the spacing intentionally rather than eyeballing it.
  • Keep the artboards aligned so the review process is easier.

6. Reset nudged elements by copying and pasting 15:06

  • If multiple elements were accidentally nudged, don’t manually fix each one.
  • Copy and paste the correct base elements to reset them.
  • This is faster and reduces the chance of introducing new alignment errors.
  • Reapply the waistband after resetting the layout if needed.

7. Recreate the header and version structure 17:27

  • If the layout is getting too wide, move the header into a more compact arrangement.
  • Drop the header into a new row if necessary.
  • Align the header left and then lock it again.
  • Save the updated version with the correct version number (for example, 0.5 or v5 depending on the workflow).

8. Rebuild artboards for the second and third sections 19:51

  • Lock the elements that should not move.
  • Use guides to place the artboards in a clean grid.
  • Create the second section’s artboards first, then build the third section.
  • Keep the artboards grouped and aligned so they are easy to review.
  • Make sure the spacing between artboards is consistent across sections.

9. Fix stretched text and preserve typography 40:55

  • If text has been stretched, do not leave it distorted.
  • Use direct selection to edit the shape or path instead of scaling the text itself.
  • Rebuild the text area so the font stays clean and unwarped.
  • This keeps the master file production-ready.

10. Verify pocket, sew, and cut layers by turning layers on and off 44:42

  • Hide and show layers to inspect the pocket structure.
  • Use the cut and sew layers to confirm whether the arrows face the same direction.
  • If the arrows do not match, the pocket is likely flipped incorrectly.
  • Check each size/version individually.
  • If something looks wrong, work backward to identify which layer or duplicate caused the issue.

11. Rebuild missing pocket pieces and correct layer placement 59:28

  • If a pocket, sew line, or cut line is missing, add it back manually.
  • Make sure each pocket has the correct sew and cut components.
  • Move items into the correct layer group:
    • pocket
    • sew
    • cut
  • Use copy/paste into the correct layer to avoid rebuilding from scratch.
  • Confirm the pocket structure by toggling visibility again.

12. Confirm arrow direction and reflection consistency 01:09:23

  • Check that all reflected pieces face the correct direction.
  • Use hover indicators and arrow direction as the main verification method.
  • Left/right pieces should consistently point the same way across the file.
  • If one side looks off, compare it against a known-correct piece.

13. Align registration marks and player information 01:10:52

  • Use registration bars to establish alignment.
  • Line up the marks using guides and edge references.
  • For player information, align the symbols without moving the clipping mask or clipart.
  • Move the symbol inside the mask, not the artwork container itself.
  • Keep left/right color coding consistent so the correct side is easy to identify.

14. Final QC summary and workflow guidance 01:43:50

  • This is the first full master, so the overall work is strong.
  • The main goal is to verify and clean up the file before production.
  • Once the base structure is correct, bring back the remaining elements:
    • waistband
    • pockets
    • liner
  • Lock finished headings and stable elements so they do not shift.
  • The file may be marked as failed for QC, but the work is still a very good first pass.
  • Use the same process on the backside to keep height and alignment consistent.

 


GREAT JOB!